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An Hypothesis is Really a Prototype [Series 4/5]

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Agile as the Innovator

Thought bytes

Don’t think research is a phase, it is really ongoing. Prototyping is the way you learn. You learn so much by watching how people learn. It’s OK if the prototype is really rough.

Rapid prototyping your guesses* is an iterative process. You learn just enough to feed into building a better prototype. Then you go out and learn more, build again.

Launching is validating how much more solving is needed. If not solving the problem, re-calibrate.

Service design seems similar to product design – but it is harder to prototype an “experience.”

Product design creates an experience. ID the real issues.

Key is have a clear objective of what you are trying to find out.

Think about the smallest thing you need to do to get the most learning – throughout the entire life-cycle.

Storyboards! Stories describe a type of interaction.

Always design for people.

 

* My note:  a simple word for hypothesis?

 

Next up:   Outside in Perspective

 


An Hypothesis is Really a Prototype [Series 4/5]

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